The health and fitness app industry covers three main pillars: health, fitness and wellness. All three are connected to maintaining a healthy lifestyle, and apps tend to pick and choose a few things to track from each.
This was one of the industries that had both positive and negative effects from the pandemic. Home workouts shot up in usage, while all gyms were closed for a time. Wellness apps also noticed an uptick in users.
Since the pandemic, the health and fitness app industry has lost some of its dazzle, with some moving back to regular gym and offline exercise. But some of the habits developed during the pandemic have stuck, with more users tracking calories, gym workouts and mental wellbeing through apps than they did pre-pandemic.
The health and fitness app industry has been focused on subscriptions for a while now, with most apps having some form of premium service. This can be in the form of more classes, expert analysis, personalized gym routines and access to professionals.
At the platform level, there is usually a hardware element involved as well. Apple, Google, Fitbit, Peloton, Oura and others all generate most of their income from hardware sales, with subscriptions taking a backseat. That said, over the past three years subscriptions have made up a higher percentage of most fitness hardware suppliers revenue.
We have collected data and statistics on health and fitness app benchmarks. Read on below to find out more. Explore further with our in-depth health & fitness app report.
The retention rate for health and fitness apps was 3% by day 30 according to AppsFlyer. In Adjust’s report it is a bit higher at 8% on day 30, from 27% on day one.
Conversion rate for health and fitness apps was higher on Google Play than iOS.
Install rate across Tier 1 countries, Asia and Europe were quite similar, with a large drop off for Latin America.
Activation rate for health and fitness apps reached 10% by day 28, according to Airship.
Retention rates are higher the longer the subscription duration, but it tends to be much harder to get a user to sign up for longer.
Weekly and monthly subscriptions have similar renewal rates, while annual is much lower. It should be noted however that more than 50% of users have been churned from weekly and monthly subscriptions by the third renewal, and would have contributed less than an annual subscriber.
On average users spend four minutes on health and fitness apps every day, so it’s important to maximize the experience given the short window.
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